SE3K Survivors Experience 3000

Soukoban

Thinking Rabbit, Sega · 1985

Hiroyuki Imabayashi's 1982 puzzle, published by Thinking Rabbit, and the origin of an entire genre — every warehouse-crate puzzle since is a Sokoban. A worker pushes crates onto marked squares in a warehouse; he can only push, never pull, so a crate shoved into a corner ends the level whether or not the player has noticed yet.

▶ Play Soukoban in the browser

Format
My card
Platform
Sega SG-1000 / SC-3000
Product code
C-56
Publisher
Thinking Rabbit, Sega
Year
1985
Hardware
32K ROM + 2K RAM

Loads straight into SE3K, an emulator of the real hardware: Z80 CPU, TMS9918A video and SN76489 sound, with the CRT picture reproduced by the shaders. Nothing to install.

Soukoban (Thinking Rabbit, Sega · 1985) — cover artwork of the My Card for the Sega SG-1000 / SC-3000, 32K ROM
My card · 32K

Save this My Card — keep it, and drop the file on the emulator whenever you want to play it.

Memory map
$0000–$7FFF32K ROM
$C000–$FFFF2K RAM, mirrored
Soukoban running on the Sega SG-1000 / SC-3000 — in-game screenshot, 256×192, grabbed from the emulator
Soukoban — 256×192, as the machine draws it
Soukoban (1985) — first page of the printed manual, scanned; 43 pages in all
Read the manual — 43 pages, as printed